To move forward and backwards on steps, simply toggle the arrows on the screen or on the smART sketcher itself. I love that my daughter can learn to draw at her own pace thanks to the easy-to-use arrow buttons. Trace the projected step, than press the white forward arrow to move to the next step. Once they have chosen a drawing, press the white forward arrow to start. Press the purple Hexagon to go forward and browse through the SD content to select a drawing. Your child can control which drawing they wish to draw by using the simplified control located in the front of the projector. The first drawing on the SD card will be projected. Insert the SD content card into the top of the projector. The SD card comes loaded with 24 drawings as well as letters of the alphabet, numbers, early spelling skills and more. The smART sketcher projector comes with an SD card. Insert batteries into the battery compartment on the bottom of the projector.įlip the switch on the back of the projector to turn it on. You can also use 4 D batteries (not included). Plug the AC adapter into the back of the unit. The front feet on the smART sketcher helps hold the paper in place as your child works. Pull out the blue legs at the base of the projector. Insert the blue unit into the top of the white base until you hear a click. Simply separate the blue projector head from the white base unit. If you have never heard of STEAM- STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics. The smART sketcher projector from Flycatcher promotes artistic ability, fine motor skills and STEAM education skills. With back to school only a few weeks away we here at Today’s Woman have just the item to add to your back to school shopping list.
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